Rodica Branzei, Dinko Dimitrov, Stef Tijs354026082X, 9783540260820, 9783540285090
This book investigates models in cooperative game theory in which the players have the possibility to cooperate partially. In a crisp game the agents are either fully involved or not involved at all in coperation with some other agents, while in a fuzzy game players are allowed to cooperate with infinite many different participation levels, varying from non-cooperation to full cooperation. A multi-choice game describes the intermediate case in which each player may have a fixed number of activity levels. Different set and one-point solution concepts for these games are presented. The properties of these solution concepts and their interrelations on several classes of crisp, fuzzy, and multi-choice games are studied. Applications of the investigated models to many economic situations are indicated as well. |
Table of contents : Preliminaries….Pages 5-11 Cores and Related Solution Concepts….Pages 13-21 The Shapley Value and the τ -Value….Pages 23-30 Classes of Cooperative Crisp Games….Pages 31-44 Preliminaries….Pages 49-52 Solution Concepts for Fuzzy Games….Pages 53-66 Convex Fuzzy Games….Pages 67-87 Fuzzy Clan Games….Pages 89-100 Preliminaries….Pages 105-107 Solution Concepts for Multichoice Games….Pages 109-119 Classes of Multichoice Games….Pages 121-128 |
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