Medhat H. Rahim978-0-511-07850-7, 0-511-07850-1, 978-0-521-82103-2, 0-521-82103-7
Citation Details
Title: 3-D Computer Graphics: A Mathematical Introduction with OpenGL.(Book review)
Author: Medhat H. Rahim
Publication: School Science and Mathematics (Magazine/Journal)
Date: March 1, 2009
Publisher: School Science and Mathematics Association, Inc.
Volume: 109 Issue: 3 Page: 183(2)
Article Type: Book review
Distributed by Gale, a part of Cengage Learning
Table of contents :
Team LRN……Page 1
Cover……Page 2
Contents……Page 9
Preface……Page 13
I: Introduction……Page 19
II: Transformations and Viewing……Page 35
III: Lighting, Illumination, and Shading……Page 85
IV: Averaging and Interpolation……Page 117
V: Texture Mapping……Page 144
VI: Color……Page 164
VII: Bezier Curves……Page 173
VIII: B-Splines……Page 218
IX: Ray Tracing……Page 251
X: Intersection Testing……Page 283
XI: Radiosity……Page 298
XII: Animation and Kinematics……Page 315
Appendix A: Mathematics Background……Page 345
Appendix B: Raytrace – Software Package……Page 358
Bibliography……Page 379
Index……Page 385
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