Laboratory in Software Engineering (EECS 6170)

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Edition: lecture notes

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Daniel Jackson, Rob Miller

Course is actually three courses in one:
• crash course in object-oriented programming
• software design in the medium
• studio course on team construction of software

Emphasis is on design. Programming is included because it’s a prerequisite; the project is included because you only really learn an idea when you try and use it.

You will learn:
• how to design software: powerful abstraction mechanisms; patterns that have been found to work well in practice; how to represent designs so you can communicate them and critique them
• how to implement in Java
• how to get it right: dependable, flexible software.

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