Engineering Human Computer Interaction and Interactive Systems: Joint Working Conferences EHCI-DSVIS 2004, Hamburg, Germany, July 11-13, 2004, Revised Selected Papers

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Edition: 1

Series: Lecture Notes in Computer Science 3425 : Programming and Software Engineering

ISBN: 3540260978, 9783540260974

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Bonnie E. John, Len Bass, Maria-Isabel Sanchez-Segura, Rob J. Adams (auth.), Rémi Bastide, Philippe Palanque, Jörg Roth (eds.)3540260978, 9783540260974

As its name suggests, the EHCI-DSVIS conference has been a special event, merging two different, although overlapping, research communities: EHCI (Engineering for Human-Computer Interaction) is a conference organized by the IFIP 2.7/13.4 working group, started in 1974 and held every three years since 1989. The group’s activity is the scientific investigation of the relationships among the human factors in computing and software engineering. DSVIS (Design, Specification and Verification of Interactive Systems) is an annual conference started in 1994, and dedicated to the use of formal methods for the design of interactive systems. Of course these two research domains have a lot in common, and are informed by each other’s results. The year 2004 was a good opportunity to bring closer these two research communities for an event, the 11th edition of DSVIS and the 9th edition of EHCI. EHCI-DSVIS was set up as a working conference bringing together researchers and practitioners interested in strengthening the scientific foundations of user interface design, specification and verification, and in examining the relationships between software engineering and human-computer interaction. The call for papers attracted a lot of attention, and we received a record number of submissions: out of the 65 submissions, 23 full papers were accepted, which gives an acceptance rate of approximately 34%. Three short papers were also included. The contributions were categorized in 8 chapters: Chapter 1 (Usability and Software Architecture) contains three contributions which advance the state of the art in usability approaches for modern software engineering.

Table of contents :
Front Matter….Pages –
Bringing Usability Concerns to the Design of Software Architecture….Pages 1-19
Empirical Usability Testing in a Component-Based Environment: Improving Test Efficiency with Component-Specific Usability Measures….Pages 20-37
Software Architecture Analysis of Usability….Pages 38-58
Support for Task Modeling – A ”Constructive” Exploration….Pages 59-76
DynaMo-AID: A Design Process and a Runtime Architecture for Dynamic Model-Based User Interface Development….Pages 77-95
Using Task Modelling Concepts for Achieving Adaptive Workflows….Pages 96-111
Mixing Research Methods in HCI: Ethnography Meets Experimentation in Image Browser Design….Pages 112-128
”Tell Me a Story” Issues on the Design of Document Retrieval Systems….Pages 129-145
CanonSketch: A User-Centered Tool for Canonical Abstract Prototyping….Pages 146-163
Finding Iteration Patterns in Dynamic Web Page Authoring….Pages 164-178
Very-High-Fidelity Prototyping for Both Presentation and Dialogue Parts of Multimodal Interactive Systems….Pages 179-199
USIXML: A Language Supporting Multi-path Development of User Interfaces….Pages 200-220
A Novel Dialog Model for the Design of Multimodal User Interfaces….Pages 221-223
Navigation Patterns – Pattern Systems Based on Structural Mappings….Pages 224-227
Spatial Control of Interactive Surfaces in an Augmented Environment….Pages 228-244
Manipulating Vibro-Tactile Sequences on Mobile PC….Pages 245-252
Formalising an Understanding of User-System Misfits….Pages 253-270
Supporting a Shared Understanding of Communication-Oriented Concerns in Human-Computer Interaction: A Lexicon-Based Approach….Pages 271-288
A Seamless Development Process of Adaptive User Interfaces Explicitly Based on Usability Properties….Pages 289-291
More Principled Design of Pervasive Computing Systems….Pages 292-305
Towards a New Generation of Widgets for Supporting Software Plasticity: The ”Comet”….Pages 306-324
Using Interaction Style to Match the Ubiquitous User Interface to the Device-to-Hand….Pages 325-345
Supporting Flexible Development of Multi-device Interfaces….Pages 346-362
The Software Design Board: A Tool Supporting Workstyle Transitions in Collaborative Software Design….Pages 363-382
Supporting Group Awareness in Distributed Software Development….Pages 383-397
Back Matter….Pages –

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