Interface-oriented design

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Edition: 1

Series: Pragmatic Programmers

ISBN: 9780976694052, 0-9766940-5-0

Size: 2 MB (2180491 bytes)

Pages: 220/220

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Ken Pugh9780976694052, 0-9766940-5-0

Interface Oriented Design focuses on an important, but often neglected, aspect of object-oriented design. You’ll learn by pragmatic example how to create effective designs composed of interfaces to objects, components and services. You’ll see techniques for breaking down solutions into interfaces and then determining appropriate implementation of those interfaces to create a well structured, robust, working program.Interface Oriented Design explores how to develop robust, reliable software as a collection of interfaces that interact with each other.You’ll learn what polymorphism and encapsulation really mean, and how to use these ideas more effectively. See how to create better interfaces using agile development techniques, and learn the subtle differences between implementing an interface and inheriting an implementation. Take a fresh, modern view of Design By Contract and class responsibilities. Understand the basis of a service-oriented architecture, including stateful versus stateless interfaces, procedural versus document models, and synchronous versus asynchronous invocations.Learn about the most useful patterns, including Proxy, Facade, Adapter, and Factory, as well categories of interfaces including service providers, information holders, and external world interfaces.If you want to be a more effective programmer and create better software, you need Interface Oriented Design.

Table of contents :
Preface……Page 9
Road Map……Page 10
Who Should Read This Book……Page 11
So, What Else Is in Here?……Page 12
Acknowledgments……Page 13
All about Interfaces……Page 14
Pizza-Ordering Interface……Page 15
Real-Life Interfaces……Page 18
Things to Remember……Page 24
The Three Laws of Interfaces……Page 25
Design by Contract……Page 28
Testing Interfaces against Contracts……Page 36
Levels of Contracts……Page 40
Contractual Quality……Page 42
Things to Remember……Page 43
Data Interfaces and Service Interfaces……Page 45
Data Access Interface Structures……Page 48
Alternative Interfaces……Page 54
Stateless versus Stateful Interfaces……Page 57
Transformation Considerations……Page 60
Multiple Interfaces……Page 64
Things to Remember……Page 65
Cohesiveness……Page 66
A Printer Interface……Page 67
Coupling……Page 71
Interface Measures……Page 73
Things to Remember……Page 76
Inheritance and Interfaces……Page 77
Polymorphism……Page 78
Hierarchies……Page 81
An Interface Alternative for InputStream……Page 89
Things to Remember……Page 95
Introduction……Page 96
Procedural and Document Interfaces……Page 98
Facets of External Interfaces……Page 101
Discovery of Services……Page 104
More on Document Style……Page 105
Security……Page 112
Testing……Page 113
Things to Remember……Page 114
Developing with Interfaces……Page 115
The Agile Model……Page 116
Conceptualization……Page 117
Interface-Oriented Design……Page 123
Design……Page 129
Things to Remember……Page 133
Interfaces in the Real World……Page 134
Conceptualization……Page 135
Design……Page 137
Tests……Page 145
Implementation……Page 147
Things to Remember……Page 151
Conceptualization……Page 153
Analysis……Page 154
Testing……Page 158
Design……Page 159
Implementation……Page 161
Retrospective……Page 164
Things to Remember……Page 165
Vision……Page 167
Conceptualization……Page 169
Analysis……Page 170
Design……Page 176
Implementation……Page 178
Published Interface……Page 182
The Next Iterations……Page 185
Things to Remember……Page 188
Factory Method……Page 190
Proxy……Page 192
Decorator……Page 194
Adapter……Page 195
Façade……Page 197
Composite……Page 198
Things to Remember……Page 199
More about Document Style……Page 200
Service-Oriented Architecture……Page 202
Collections and Collection Methods……Page 204
Configuration……Page 209
Another Service Registry Iteration……Page 210
Other Interface Issues……Page 212

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