RoboCup-97: Robot Soccer World Cup I

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Edition: 1

Series: Lecture Notes in Computer Science 1395 : Lecture Notes in Artificial Intelligence

ISBN: 3540644733, 9783540644736

Size: 35 MB (36262186 bytes)

Pages: 525/534

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Hiroaki Kitano, Minoru Asada, Yasuo Kuniyoshi (auth.), Hiroaki Kitano (eds.)3540644733, 9783540644736

RoboCup is an international initiative devoted to advancing the state of the art in artificial intelligence and robotics. The ultimate, long range goal is to build a team of robot soccer players that can beat a human World Cup champion team.This is the first book devoted to RoboCup. It opens with an overview section presenting the history of this young initiative, motivation, the overall perspectives and challenges, and a survey of the state of the art in the area. The technical paper section presents the state of the art of the interdisciplinary research and development efforts in details, essentially building on the progress achieved during the RoboCup-97 Workshop. The team description contributions discuss technical and strategic aspects of the work of the participating teams.

Table of contents :
RoboCup: A challenge problem for AI and robotics….Pages 1-19
Overview of RoboCup-97….Pages 20-41
The RoboCup physical agent challenge: Goals and protocols for phase I….Pages 42-61
The RoboCup synthetic agent challenge 97….Pages 62-73
Playing soccer by modifying and combining primitive reactions….Pages 74-87
Learning, deciding, predicting: The soccer playing mind….Pages 88-98
Using decision tree confidence factors for multiagent control….Pages 99-111
A role-based decision-mechanism for teams of reactive and coordinating agents….Pages 112-122
Using an explicit model of teamwork in RoboCup….Pages 123-131
Decision making by the characteristics and the interaction in multi-agent robotics soccer….Pages 132-143
Real-time vision processing for a soccer playing mobile robot….Pages 144-155
A method applied for soccer’s behaviors using proper feedback and feedforward control….Pages 156-167
A legged robot for RoboCup based on “OPENR”….Pages 168-180
JavaSoccer….Pages 181-187
RoboCup-3D: The construction of intelligent navigation system….Pages 188-199
Generating multimedia presentations for RoboCup soccer games….Pages 200-215
Football in recent times: What we can learn from the newspapers….Pages 216-230
The value of project-based education in robotics….Pages 231-241
The CMUnited-97 small robot team….Pages 242-256
Development of self-learning vision-based mobile robots for acquiring soccer robots behaviors….Pages 257-276
MICROB: The french experiment in RoboCup….Pages 277-285
Description of rogi-team….Pages 286-294
Autonomous soccer robots….Pages 295-304
Vision-based robot learning towards RoboCup: Osaka University “Trackies“….Pages 305-319
RoboCup97: An omnidirectional perspective….Pages 320-332
Omni-directional autonomous robots cooperating for team play….Pages 333-347
The spirit of Bolivia: Complex behavior through minimal control….Pages 348-356
AT Humboldt — Development, practice and theory….Pages 357-372
Refinement of soccer agents’ positions using reinforcement learning….Pages 373-388
The CMUnited-97 simulator team….Pages 389-397
Co-evolving Soccer Softbot team coordination with genetic programming….Pages 398-411
Learning cooperative behaviors in RoboCup agents….Pages 412-419
Individual tactical play and action decision based on a short-term goal — team descriptions of team Miya and team Niken….Pages 420-427
The reactive motion planning in the passive situation….Pages 428-433
A reactive architecture for RoboCup competition….Pages 434-442
Team: Kasuga-bitos with modulation of playing….Pages 443-449
Team sicily….Pages 450-457
Team description: Building teams using roles, responsibilities, and strategies….Pages 458-466
A multi-layered behavior based system for controlling RoboCup agents….Pages 467-474
Using ABC 2 in the RoboCup domain….Pages 475-482
Integrating learning with motor schema-based control for a Robot Soccer Team….Pages 483-491
Describing soccer game in EAMMO….Pages 492-499
Team GAMMA: Agent programming on gaea….Pages 500-507
Using reactive deliberation for real-time control of soccer-playing robots….Pages 508-512
A Multi-layered planning architecture for soccer agent….Pages 513-518

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