Beginning Math and Physics for Game Programmers

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ISBN: 9780735713901, 0735713901

Size: 3 MB (2818547 bytes)

Pages: 504/0

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Wendy Stahler9780735713901, 0735713901

If you want to break into the game industry and are familiar with algebra, geometry, and trigonometry but your knowledge is a bit rusty, this book is for you. Author Wendy Stahler shows you the fundamental math and physics concepts, principles, and formulas that are crucial to developing successful games. topics such as trigonometry snippets, vector and matrix operations, transformations, momentum and collisions, and ID/2D/3D motion are taught in a step-by-step format in order to improve your level of game development.

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