Macromedia FLASH 5. Using Flash

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User guide for Macromedia Flash 5.

Table of contents :
Contents……Page 3
System requirements for Flash authoring……Page 9
Installing Flash……Page 10
Workflow……Page 11
Expanded cross-product integration……Page 12
Flash Help……Page 13
Flash Support Center……Page 15
Overview……Page 17
View the completed movie……Page 18
Analyze the Kite.fla file……Page 20
Use the Movie Explorer……Page 21
Open the starting file……Page 25
Modify the default movie properties……Page 26
Create media……Page 27
Change the text block registration point……Page 29
Replace an instance……Page 30
Import media……Page 32
Create a new folder for the sound files……Page 33
Add sound to a button……Page 34
Change the width and height of a button……Page 35
Create a navigation action for a button instance……Page 36
Lock objects……Page 39
Change the registration point……Page 40
Add the keyframe for the end of your animation……Page 42
Specify motion tweening……Page 45
Scale and rotate the kite……Page 46
Loop the animation……Page 48
Create shape tweening for the kite string……Page 49
Specify shape tweening……Page 50
Create a function……Page 52
Include an external function……Page 58
Test movie download performance……Page 60
View publish settings……Page 62
Change publish settings……Page 63
The next steps……Page 64
Flash Basics……Page 65
Animation in Flash……Page 66
Configuring a server for the Flash Player……Page 67
Vector graphics……Page 68
Bitmap graphics……Page 69
The Stage and the Timeline……Page 70
Symbols and instances……Page 72
Panels……Page 73
Previewing and testing movies……Page 74
Previewing movies in the authoring environment……Page 75
Saving movie files……Page 76
Using the toolbox……Page 77
Using panels……Page 78
Using context menus……Page 81
Using the Timeline……Page 82
Changing the appearance of the Timeline……Page 83
Changing the display of frames in the Timeline……Page 84
Working with frames in the Timeline……Page 86
Using scenes……Page 88
Using the library……Page 89
Working with folders in the Library window……Page 91
Renaming library items……Page 92
Updating imported files in the Library window……Page 93
Working with common libraries……Page 94
About creating and linking shared assets……Page 95
Defining shared library assets……Page 96
Linking to assets in a shared library……Page 97
Using the Movie Explorer……Page 98
Zooming……Page 102
Moving the view of the Stage……Page 103
Using the grid, guides, and rulers……Page 104
Customizing keyboard shortcuts……Page 106
Printing Flash files as you edit movies……Page 108
Solving printing problems……Page 109
Speeding up movie display……Page 110
Flash preferences……Page 111
Drawing……Page 113
Flash drawing and painting tools……Page 114
About overlapping shapes in Flash……Page 115
Drawing with the Pencil tool……Page 116
Drawing straight lines, ovals, and rectangles……Page 117
Setting Pen tool preferences……Page 118
Drawing straight lines with the Pen tool……Page 119
Drawing curved paths with the Pen tool……Page 121
Adjusting anchor points on paths……Page 122
Adjusting segments……Page 124
Painting with the Brush tool……Page 125
Reshaping lines and shape outlines……Page 126
Reshaping using the Arrow tool……Page 127
Straightening and smoothing lines……Page 128
Optimizing curves……Page 129
Erasing……Page 130
Modifying shapes……Page 131
Snapping……Page 132
Choosing drawing settings……Page 133
Working with Color……Page 135
Using the Stroke and Fill controls in the toolbox……Page 136
Specifying stroke color, style, and weight in the Stroke panel……Page 138
Working with solid, gradient, and bitmap fills in the Fill panel……Page 139
Using the Paint Bucket tool……Page 142
Using the Eyedropper tool……Page 145
Creating and editing solid colors with theMixer panel……Page 146
Duplicating or removing colors from the palette……Page 148
Sorting the palette……Page 149
Importing and exporting color palettes……Page 150
Using Imported Artwork……Page 151
Placing artwork into Flash……Page 152
Import file formats……Page 154
Importing Fireworks PNG files……Page 156
Importing FreeHand files……Page 157
About imported bitmap images……Page 159
Using QuickTime movies……Page 160
Converting bitmaps to vector graphics……Page 161
Breaking apart a bitmap……Page 163
Editing bitmaps……Page 164
Setting bitmap properties……Page 165
Adding Sound……Page 167
Importing Sounds……Page 168
Adding sounds to a movie……Page 169
Adding sounds to buttons……Page 171
Using the sound-editing controls……Page 172
Starting and stopping sounds at keyframes……Page 174
Compressing sounds for export……Page 175
Using the ADPCM compression option……Page 177
Using the Raw compression option……Page 178
Guidelines for exporting sound in QuickTime movies……Page 179
Working with Objects……Page 181
Selecting objects……Page 182
Using the Arrow tool……Page 183
Modifying selections……Page 184
Using the Lasso tool……Page 185
Grouping objects……Page 186
Moving objects……Page 187
About copying artwork with the Clipboard……Page 188
Deleting objects……Page 189
Stacking objects……Page 190
Scaling objects……Page 191
Rotating objects……Page 192
Flipping objects……Page 193
Skewing objects……Page 194
Restoring transformed objects……Page 195
Aligning objects……Page 196
Moving an object’s registration point……Page 198
Breaking apart groups and objects……Page 199
Creating layers……Page 201
Viewing layers……Page 202
Editing layers……Page 204
Using mask layers……Page 206
Using Type……Page 209
About embedded fonts and device fonts……Page 210
Creating text……Page 211
Setting type attributes……Page 212
Choosing a font, type size, style, and color……Page 213
Setting tracking, kerning, and baseline shift……Page 214
Setting alignment, margins, indents, and line spacing……Page 215
Using device fonts……Page 216
Creating font symbols……Page 217
Creating text boxes for user input or dynamically updating text……Page 218
About preserving rich text formatting……Page 219
Setting dynamic text options……Page 220
Setting input text options……Page 221
About transforming type……Page 222
Linking text blocks to URLs……Page 223
Using Symbols and Instances……Page 225
Types of symbol behavior……Page 227
Creating symbols……Page 228
Converting animation on the Stage into a movie clip……Page 231
Creating instances……Page 232
Creating buttons……Page 233
Enabling, editing, and testing buttons……Page 237
Editing symbols……Page 238
Changing the color and transparency of an instance……Page 241
Replacing an instance with another symbol……Page 243
Setting the animation for graphic instances……Page 244
Getting information about instances ontheStage……Page 245
Creating Animation……Page 249
Creating keyframes……Page 250
Representations of animations in theTimeline……Page 251
About frame rates……Page 252
About tweened animation……Page 253
Tweening instances, groups, and type……Page 254
Tweening motion along a path……Page 258
Tweening shapes……Page 260
Using shape hints……Page 262
Creating frame-by-frame animations……Page 264
Editing animation……Page 266
Onion skinning……Page 268
Moving an entire animation……Page 270
Creating Interactive Movies……Page 271
About ActionScript……Page 272
Using the Actions panel……Page 273
Using the Actions panel in Normal Mode……Page 274
Expert Mode……Page 276
Assigning actions to objects……Page 277
Setting mouse event options……Page 279
Assigning actions to frames……Page 281
Using basic actions for navigation andinteraction……Page 283
Jumping to a frame or scene……Page 284
Playing and stopping movies……Page 286
Adjusting movie display quality……Page 287
Jumping to a different URL……Page 288
Controlling the Flash Player……Page 291
Loading and unloading additional movies……Page 292
Controlling other movies and movie clips……Page 295
Checking whether a frame is loaded……Page 297
Creating Printable Movies……Page 299
Preparing movies for printing……Page 300
Designating printable frames……Page 301
Specifying a print area……Page 302
Changing the printed background color……Page 303
Adding a Print action……Page 304
Printing from the Flash Player context menu……Page 308
About publishing a movie with printableframes……Page 309
Publishing and Exporting……Page 311
Optimizing movies……Page 313
Testing movie download performance……Page 315
About Generator and Flash……Page 318
Publishing Flash movies……Page 319
Publishing a Flash Player movie……Page 322
Publishing HTML for Flash Player files……Page 324
Publishing Generator templates……Page 327
Publishing GIF files……Page 328
Publishing JPEG files……Page 331
Publishing PNG files……Page 332
Publishing QuickTime 4 movies……Page 336
Previewing the publishing format andsettings……Page 337
Using the stand-alone player……Page 338
Exporting movies and images……Page 339
About export file formats……Page 340
Animated GIF, GIF Sequence, and GIF Image……Page 341
EPS 3.0 with Preview……Page 342
PICT (Macintosh)……Page 343
QuickTime……Page 344
WAV audio (Windows)……Page 345
Windows Metafile……Page 346
About HTML publishing templates……Page 347
Customizing HTML publishing templates……Page 348
Creating a URL report……Page 351
Sample template……Page 352
Using OBJECT and EMBED……Page 353
MOVIE……Page 354
CODEBASE……Page 355
PLAY……Page 356
QUALITY……Page 357
SCALE……Page 358
SALIGN……Page 359
WMODE……Page 360
Screening traffic to your Web site……Page 361
Index……Page 363

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